Navigation is one of the most impactful parts of the user experience. A pleasant navigation scheme becomes effortless while a poor navigation scheme is frustrating and irritating to its users. When designing a navigation scheme I root the design in exploration, user testing, and iterative refinement. Exploration is the process by which I ideate by combining my own ideas with established design patterns of the product I am working on and ideas I find in online research. User testing is how I identify the strengths and weaknesses of my designs from the perspective of my users rather than myself. I then take this feedback and user it to iteratively refine my designs into a final solution. The following is a case study about how the top level navigation for managing resources in DataV was designed by leveraging exploration, user testing, and iterative refinement.
Problem
The original implementation of DataV Manage focused on allowing users to manage applications. Users could see which applications existed in the system, which applications they were responsible, and which applications they needed to review through a series of top-level tabs.
In the new design we needed to support any resource type instead of just applications while allowing users to access to the same shortcuts.
My Role
I was the UX designer for this project working with the product manager for Manage and a UI designer. My role included exploring alternative interaction pathways, prototyping and testing the designs with sample users, iterating on the design based on user feedback, and drafting the final wireframes and documentation so the engineering team could implement the design.
















